Sunday, May 2, 2010

Prop Bust


It's been a little while since I have updated what I have been up to. So here is a little taste. This was done for Sony about 2 months ago. It wasn't meant to be for a character, it was a prop bust for an environment. I had about 8 hours total to sculpt and refine it, and while the time was crunched I was overall pleased with what I was able to do in just a work day. I was responsible for the sculpt, another artist took it, made a low poly and textured it.

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